Announcement

Collapse
No announcement yet.

Announcement

Collapse
No announcement yet.

SMT Bandito Info/Build

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Silver Dollar
    replied
    I found some problem using the 9V for the TX. I think the speaker causes problems on the 9v.
    The thing oscillates implying positive feedback. The opamp filters are on separate channels so
    should act differently. The only place for a problem is at the TX or RX input. The speaker will
    radiate a magnetic field though I tried a 25 ohm speaker from a TV that had metal shields on the
    back and no improvement. This CB speaker seems to have a limited bandwidth that somehow
    reduces the feedback. I might try removing the transistors feeding the speaker and use an
    external amp. Ivonic had problems when adding headphones so there's something funny there.

    What is the difference between MPSA13 and 14?

    I did notice the original Bandito has loud audio. The SMT one didn't but is close with the new speaker...

    Leave a comment:


  • Koala
    replied
    wounder if the audio lacks some punch to drive the speakers. I did some experiments with headphones on the IDX and the lower the impedance the greater the depth in all metal mode made no noticeable difference in Disc mode. Always meant to change the mpsa13 for a mpsa14 but never got round to it as I am always using the detector.

    Leave a comment:


  • Silver Dollar
    replied
    I saw the depth lower with a bigger TX before. 9V seemed to be the sweat spot.
    But I now have 10.2V at 12.5 khz and by tuning the RX have gotten a good
    signal.

    I compared the original Bandito to my SMT one today and the SMT one beats the
    original by 1" on each test. Then I tried a few different speakers and gained 1"
    by using an old CB radio one. It's louder too! Now I have to make a volume adj
    pot!

    The final figures;

    Silver Dollar 13"
    Gold Ring 12"
    Coins 9"

    But these are only with that "special" speaker. It allows higher Sens somehow.

    Click image for larger version

Name:	NewSpkr.jpg
Views:	2
Size:	151.7 KB
ID:	341129

    Leave a comment:


  • Koala
    replied
    make sure you don't loose sensitivity to very small objects by increasing the TX voltage. I know golfnut uses this mod to good affect on his IDX. Some tried the same mod but had worse sensitivity to small target. They had no more depth but hit on coin size targets better.

    Leave a comment:


  • Silver Dollar
    replied
    I tried powering the TX off the input 9v to get more power. The TX went up to 16V peak to peak but
    it was unusable due to oscillation! It oscillates at 15 hz. Not sure where that is coming from as I retuned
    the filters a bit. It shouldn't be affected by the TX. The RX residual voltage was only 400 mv. I have lots
    of decoupling around but it seems some signal is radiating and causing this. Maybe shield the GEB pot
    wires?

    I have the gains lowered. I am using 500k in both the filter stages. It operates the same as with 1 Meg
    and 681K which tells me all my improvements are in the area that oscillates. I'm worried that in real
    ground conditions I will be limited further so I need to get a handle on what's causing this oscillation...

    Leave a comment:


  • Koala
    replied
    Originally posted by Silver Dollar View Post
    Well today it seems to work like always. I think it changes the GEB setting somehow.
    After I ground balanced the extra depth was gone!

    It's running reasonably good but still has "run on" after a target goes by. It's on the verge
    of oscillation. I tried 5K to ground on the outputs of the last filters as suggested in another
    thread but it didn't do much. I narrowed the frequency on the first filters and that helped a
    bit. I don't have any more ideas on how to tame this beast!
    Yep it's hard to get consistent results when testing.

    Been working on my Baracuda and a small difference in threshold ruins the results as does the charge in the batteries.


    Had inconsistent results when test my IDX until everything was in a metal box. Did find grounding all the pots and coil connector helped a lot but still not so good.

    Get a bit more depth out of the IDX by ground balance slightly positive and cranking up the threshold. One video on YouTube shows the Bandido ground balance slightly negative which seems to be confirmed by the link

    Leave a comment:


  • Silver Dollar
    replied
    Well today it seems to work like always. I think it changes the GEB setting somehow.
    After I ground balanced the extra depth was gone!

    It's running reasonably good but still has "run on" after a target goes by. It's on the verge
    of oscillation. I tried 5K to ground on the outputs of the last filters as suggested in another
    thread but it didn't do much. I narrowed the frequency on the first filters and that helped a
    bit. I don't have any more ideas on how to tame this beast!

    Leave a comment:


  • Silver Dollar
    replied
    I had a bit of a breakthrough today. I had just about changed every component on the board
    trying for more depth. Well I was looking at the IDX as a possible board for my daughters little
    MD. I got a BH coil that has a cap in it so wants to oscillate at 6.5 Khz. I built the IDX oscillator
    tonight and found it works quite well on the Bounty Hunter coil.

    So anyway I was studying the schematic to see the differences from Bandito/TGSL to IDX and
    noticed the cap after the input op amp is 22n on IDX and 220N on the other MD's. I changed it
    on the Bandito and Bang 1 - 2" more on all targets. Silver is solid to 13" and cracks to 15". Gold
    goes to 12" and the the coins go 1 - 1.5" deeper too!

    I'm not sure the function of that cap. It could be a low pass or high pass but changing it sure
    makes a difference! The sound is a bit crunchy towards the max depth and haven't tried it in the
    ground yet but it appears promising.
    Attached Files

    Leave a comment:


  • Koala
    replied
    Originally posted by anonymouse View Post
    Hi

    this is the final change for bandido?
    now,we can design PCB for it?


    Please put your test results here
    which is the best?(TGSL,IGSL,IDX-Pro,SMT Bandido)


    Thank
    All very similar. Each build and coil is slightly different but on average all the same. IDX is probably slightly easier to get going good. and the IGSL slightly better discrimination.

    Out of the Tesoro none digital range Monte preferred the Bandido II µmax for trashy areas (Low noise, quick recovery and true no motion) and as a metal detector dealer he had the choose of any detector

    Technically there should be a small advantage in the lower noise of SMT not seen in the real world yet

    For a first build go for a tried and tested one IDX or IGSL and get a board from silverdog as they are proven to work unless you detect on the beach then you would be better with the Surf PI, Baracuda and the new MiniPulse.

    Wish you much success in what ever you build

    Leave a comment:


  • anonymouse
    replied
    Hi

    this is the final change for bandido?
    now,we can design PCB for it?


    Please put your test results here
    which is the best?(TGSL,IGSL,IDX-Pro,SMT Bandido)


    Thank

    Leave a comment:


  • Silver Dollar
    replied
    Well after lots of work I've arrived at the most optimal values for most every part on the board.
    I'm using the Tracker Coil (TX 2.7 mh RX 2.4 mh) and have the max depth and stablest config
    I could tune. The last mod allows for volume change with depth. You might think your missing
    some targets due to low volume but they are not there. There's a wall you hit and no signals
    get through it. Motorboating lives at extreme sensitivities and I couldn't find a way to get rid
    of it to hear those faint signals. The volume mod stops the tendency to run on after a target
    goes by. So I'll clean the board one more time and start working on the front panel and putting
    it in a box!

    Here's the final schematic. There's some funny values arrived at by lots of experimenting;

    Click image for larger version

Name:	Bandito My Mods.jpg
Views:	1
Size:	251.9 KB
ID:	341090

    Leave a comment:


  • Silver Dollar
    replied
    I have a couple of ideas. The first is that the input config has a great effect on the signal
    and noise. I changed the gain resistors from 5k and 100k to 1k and 20k to lower the noise
    but that might be having a loading effect on the coil. I'm not sure the equivalent noise resistor
    for the MC33178. Maybe try 10k and 200k just for giggles? On the TGSL eliminating the 2 resistors
    on the RX positive side helped depth a lot but here it hurt it....

    The other thing I'd like to try it to eliminate the diode and 1meg from the comparators to the final
    opamp just to see what kind of signal I get. It looks like the noise is hiding under that diode so it might
    become very noisy. On TGSL they add the 1meg for loud audio but I found reducing the gain of the
    last opamp gives very proportional volume.

    It seems the whole audio chain is tuned and so it's hard to make huge improvements but easy to hurt
    performance. I'd like 1" more on all targets but might not be able to get it....

    Leave a comment:


  • Silver Dollar
    replied
    I tried to run the TX on + and - 5V to get a larger TX and got 13v P/P but it was pulling the
    supply down and sounding continuously. I couldn't even get an idea if it gained any depth as
    it was too noisy...

    13 khz seems to work the best with the Bandito board and Tracker coil. It's modded a bit and
    gets 9" on gold, 10" on silver and 7 - 8" on coins. Time to package it up and take it outside!

    Another curious thing, I cut the gain in the first stage in half and when I adjusted the sens for
    the edge of chatter I got the exact same depth. I wonder if even lower gain will reduce the
    noise so allow a higher sens and be able to see a little deeper?

    I also removed the diodes in the second stage with virtually no effect.

    The signal getting to the threshold opamp was about 55 ms wide. I'd like to know where that
    55 ms is coming from, that's where some changes might have an effect....

    Leave a comment:


  • Silver Dollar
    replied
    The Bandito is very resistant to any tweaks! I found something funny, if you
    remove the 470n's and short the connections it hardly works! I get 2" like that.
    I'd imagine the other filters and opamps would do a bit better... Weird.

    I did get a setup where it was very linear in volume depending on distance by
    changing the 100K on the threshold opamp for 40K but I didn't like it as the
    volume gets really low.

    The threshold doesn't seem to do much, I'll probably leave it as a fixed resistor

    It seems there is a bit more in there but hard to coax it out. I could up the TX
    voltage but not sure it will help. I may try lowering the gain on the first stage.
    It's counter intuitive but some depth might be gained. You just have to change
    the caps too to keep the same overall filter response.

    The chatter filter is the big limiter here. I can hear ticks that should sound as a
    good signal but that filter stops it...

    Leave a comment:


  • Silver Dollar
    replied
    Oops I found that I had changed the 39pf on the input opamp for some reason.
    Now it's ground balancing fine. I guess the hidden target phase was changed by
    making that 15pf instead of 39pf. I thought that was only for high frequency roll off...

    I have the Tracker coil running at 13 khz and 7.7V p/p but depth is a bit low a little
    more tweaking is in order!

    Leave a comment:

Working...
X