Hi and yes, this works really good but of course it is always the question of the amount of mineralization in relation to depth and find size.
The new DeepHunters motion-circuit is very good balanced concerning ground-effect versus find-sensitivity.
If you lift the coil very suddenly directly vertically up from a high mineralized ground you will hear a high-sound signal
(it sounds different compared to usual finds),
but if you set the ground balance to a good position so it matches the ground you even can sweep
extremly close or directly over high mineralized soil and you only will hear if there is buried a find!
In fact this is a question of very good contrast factor concerning the different "mineralization plus metalization"-degrees.
This has also an effect on the discrimination accuracy and the different tune of audio-tone output for different metals.
As example if you set the ground balance to 10 which matches with very high mineralization, the usual background-signals (the critical adjustment signals)
also will be slightly deeper because the DeepHunter that way is more focused to/on the contrast-factor of high mineralization.
But that way you will get much more sensitivity for low conductive metal or small gold-alloy-stuff like rings or chains at high mineralized soil as if this "GEB-Level" would be realized different.
This of course also means that you will get extremly high sensitivity for silver, alu, pure gold and other very high conductive metal objects if the ground is light mineralized.
But this now was just the "technical experts answer"
For the usual detector user with a setting at ground balance 5 he will have a very good performance
for every kind of detectable metal at super depth and at even already starting higher mineralized ground!
No problem if there are very high electro-smog sources close.
And even while sweeping very fast over a huge range the detector will give no false beeps that are coming from the ground.
I will make a test at my brick-stone test-field and film it, so you can get an impression how the DeepHunter performs at extremly high mineralized soil.
The new DeepHunters motion-circuit is very good balanced concerning ground-effect versus find-sensitivity.
If you lift the coil very suddenly directly vertically up from a high mineralized ground you will hear a high-sound signal
(it sounds different compared to usual finds),
but if you set the ground balance to a good position so it matches the ground you even can sweep
extremly close or directly over high mineralized soil and you only will hear if there is buried a find!
In fact this is a question of very good contrast factor concerning the different "mineralization plus metalization"-degrees.
This has also an effect on the discrimination accuracy and the different tune of audio-tone output for different metals.
As example if you set the ground balance to 10 which matches with very high mineralization, the usual background-signals (the critical adjustment signals)
also will be slightly deeper because the DeepHunter that way is more focused to/on the contrast-factor of high mineralization.
But that way you will get much more sensitivity for low conductive metal or small gold-alloy-stuff like rings or chains at high mineralized soil as if this "GEB-Level" would be realized different.
This of course also means that you will get extremly high sensitivity for silver, alu, pure gold and other very high conductive metal objects if the ground is light mineralized.
But this now was just the "technical experts answer"

For the usual detector user with a setting at ground balance 5 he will have a very good performance
for every kind of detectable metal at super depth and at even already starting higher mineralized ground!
No problem if there are very high electro-smog sources close.
And even while sweeping very fast over a huge range the detector will give no false beeps that are coming from the ground.
I will make a test at my brick-stone test-field and film it, so you can get an impression how the DeepHunter performs at extremly high mineralized soil.

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